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Unturned 3.19.2.0 - Update Notes (source)

Posted: 1st July 2017

3 Year Anniversary Event Upcoming:

Next Friday 07/07/17 marks Unturned's 3rd year on Steam! I can't believe it's been so long already. The time has just flown by, I've loved every second of it, and I'm excited to continue working on Unturned in the years to come.

As part of the event Unturned will finally be transitioning out of early access, and to celebrate it will be accompanied by the 3.20.0.0 update containing the new map I've been working on these past months!

(Spoiler warning!) Click below to watch the trailer for 3.20.0.0: New Map Trailer

The main release trailer for Unturned has been updated as well: Unturned Trailer

Thanks to the Hawaii team for acting in these new trailers!

Update Notes:

Additions:

  • Added no weapons/no buildables safezone node options.
  • Added Flag_Short_Random NPC reward type.

Improvements:

  • Improved landscape and foliage system to automatically spawn when clicked in the type browser.

Tweaks:

  • Tweaked ambient audio to randomly increase and decrease in volume.

Fixes:

  • Fixed landscape holes interfering with interacting.
  • Fixed multiple quest related bugs on Hawaii.
  • Fixed underground player spawns on Hawaii.
  • Fixed water volume near Kailua Kona on Hawaii.
  • Fixed lava killboxes at Muana Kea on Hawaii.
  • Fixed some minor visual bugs on Hawaii.
  • Fixed abuse in magma boss chamber on Hawaii.

New items:

Updated items:

  • Desert Jeep (vehicle)
  • updated property steer_min from 12 to 14.
  • Desert Jeep (vehicle)
  • updated property steer_max from 24 to 28.
  • Forest Jeep (vehicle)
  • updated property steer_min from 12 to 14.
  • Forest Jeep (vehicle)
  • updated property steer_max from 24 to 28.
  • Vonya
  • Devil's Bane
  • updated property player_damage from 35 to 30.
  • Devil's Bane
  • updated property zombie_damage from 35 to 30.
  • Devil's Bane
  • updated property animal_damage from 35 to 30.
  • Devil's Bane
  • updated property barricade_damage from 9 to 8.
  • Devil's Bane
  • updated property structure_damage from 6 to 5.
  • Devil's Bane
  • updated property vehicle_damage from 9 to 8.
  • Devil's Bane
  • updated property resource_damage from 9 to 8.
  • Devil's Bane
  • updated property object_damage from 10 to 8.
  • Devil's Bane
  • updated property durability from 0.15 to 0.4.
  • Devil's Bane
  • updated property spread_aim from 0.8 to 0.75.
  • Devil's Bane
  • updated property spread_hip from 0.13 to 0.15.
  • Empire
  • updated property player_damage from 40 to 30.
  • Empire
  • updated property animal_damage from 40 to 30.
  • Empire
  • updated property durability from 0.2 to 0.4.
  • Empire
  • updated property recoil_min_y from 1 to 2.
  • Empire
  • updated property recoil_max_y from 2 to 3.
  • Empire
  • updated property recover_x from 0.8 to 0.6.
  • Empire
  • updated property recover_y from 0.8 to 0.6.
  • Maschinengewehr
  • updated property player_damage from 40 to 30.
  • Maschinengewehr
  • updated property animal_damage from 40 to 30.
  • Maschinengewehr
  • updated property durability from 0.3 to 0.2.
  • Maschinengewehr
  • updated property recover_x from 0.8 to 0.5.
  • Maschinengewehr
  • updated property recover_y from 0.8 to 0.5.
  • Hawaii Fuse Box Off (object)
  • added new property condition_0_logic of Equal.
  • Hawaii Fuse Box On (object)
  • added new property condition_0_logic of Equal.
  • Civilian Peaks (spawn)
  • updated property guid from 4d81740d1e31436cb176c548eaeee45e to da4417f4e173457d83e74edd687be3a6.
  • Civilian Peaks (spawn)
  • updated property tables from 1 to 7.
  • Civilian Peaks (spawn)
  • updated property table_0_spawn_id from 296 to 950.
  • Civilian Peaks (spawn)
  • updated property table_0_weight from 100 to 35.
  • Civilian Peaks (spawn)
  • added new property table_1_spawn_id of 951.
  • Civilian Peaks (spawn)
  • added new property table_1_weight of 35.
  • Civilian Peaks (spawn)
  • added new property table_2_spawn_id of 40.
  • Civilian Peaks (spawn)
  • added new property table_2_weight of 34.
  • Civilian Peaks (spawn)
  • added new property table_3_spawn_id of 298.
  • Civilian Peaks (spawn)
  • added new property table_3_weight of 31.
  • Civilian Peaks (spawn)
  • added new property table_4_spawn_id of 300.
  • Civilian Peaks (spawn)
  • added new property table_4_weight of 30.
  • Civilian Peaks (spawn)
  • added new property table_5_spawn_id of 299.
  • Civilian Peaks (spawn)
  • added new property table_5_weight of 28.
  • Civilian Peaks (spawn)
  • added new property table_6_spawn_id of 301.
  • Civilian Peaks (spawn)
  • added new property table_6_weight of 10.
  • Military High Peaks (spawn)
  • updated property guid from 69602e8ea0f449da90e40ba67f580256 to 09139b9660624f4d96084dd6f23d7f1a.
  • Military High Peaks (spawn)
  • updated property tables from 3 to 4.
  • Military High Peaks (spawn)
  • updated property table_1_weight from 30 to 15.
  • Military High Peaks (spawn)
  • updated property table_2_asset_id from 148 to 157.
  • Military High Peaks (spawn)
  • updated property table_2_weight from 10 to 15.
  • Military High Peaks (spawn)
  • added new property table_3_asset_id of 148.
  • Military High Peaks (spawn)
  • added new property table_3_weight of 10.
  • Jeep (vehicle)
  • updated property steer_min from 12 to 14.
  • Jeep (vehicle)
  • updated property steer_max from 24 to 28.
  • Jeep (vehicle)
  • updated property steer_min from 12 to 14.
  • Jeep (vehicle)
  • updated property steer_max from 24 to 28.